Events
Weekly event - Sunday Night Grinding
Sundays 9 pm - 1 am
Every Sunday night we get together for some hardcore training. No signing up in advance is required and anyone regardless level is welcome to join. We split up into appropriate parties and use several 2x party exp during the evening. Real leveling maniacs combine these 2x party exp sessions with 2x exp coupons from Cash Shop to get a serious exp boost. The event starts at 9:00 and we go on for as long as there are people awake and willing to play.
Level requirement:
None
Gathering spot:
HBFM (EU3 FM6)
Weekly event - Guild Party Quest – Sharenian
Date and time for the event will be announced in the guild note.
At least once a week we gather up in an attempt to take out Ergoth and get some points for the guild in the party quest of Sharenian.
The quest requires a party consisting of 6 people including at least one Thief with Dark Sight and a Magician with Teleport. The party also requires a person at level 30 or lower who is willing to sacrifice his or her life for the team.
It is ok for all the members in the union to join the GPQ team no matter which guild you normally belongs in as long as you ends up in the right guild when you are done.
More information about the quest is available here »
Level requirement:
None
Gathering spot:
EU3, Outside of the PQ entrance in Sharenian
Weekly event - Crimsonwood Keep Party Quest
Date and time for the event will be announced on HellBound's forum.
Once a week, usually on wednesdays, we gather up the union in an attempt to clear the Party Quest in Crimsonwood and get some really nice rewards.
To enter the Party Quest you need at lest 2 members of each class (Warrior, Magician, Bowman, Thief and Pirate), and the leader of the squad must have 12 Crimson Hearts and 1 Crimsonwood Keystone.
The PQ consists of 6 stages, and in the last one we need to kill 4 bosses at the same time. We starts with the Mage which is located at the top platform. In the meantime the Warriors should keep the other 3 bosses busy with rush on the bottom. When the Mage boss is dead we go down and kill then rest of the crew, one by one. It is important that everyone know what they should do during the bossfight, so if it is your first time in this PQ we recommend that you read the guide before you enter.
More information about the quest is available here »
Level requirement:
Level 90+
Gathering spot:
EU3, Outside of the PQ entrance in Crimsonwood
Weekly event - Zakum
Date and time for the event will be announced on HellBound's forum.
At least once a week we make an attempt to kill Zakum.
To enter the Zakum cave you need to complete 3 pre-quests. The first one is a labyrinth quest where the participants need to find keys by teleporting themselves around in different rooms and hit rocks and chests. The second quest is a long and difficult jumping quest, and the third quest include killing zombies and finding 30 gold teeth.
Inside the Zakum cave we gather up on the left side of Zakum. It is important that everyone wait at least 10 seconds after the spawn before starting to hit him, because otherwise we will probably get a DC. We start with the 2:nd arm from the ground.
We also recommend you to change the game graphics between the arms and every body to avoid a DC. (Press ESC, enter System Options and change from high to low and next time from low to high.)
More information is available here »
Level requirement:
Level 100+
Gathering spot:
EU3, El Nath
Special event - HornTail
Next run: 3rd of July
This will be are second try to kill HornTail with our union. We have the power, but need more experience before we can to it. Our goal is to finnish him before Big Bang.
Horn Tail is a nasty guy with lots of HP and the power to take control of your body and make you do exactly as he wants. (Like make you walk strate into his tail and die), and you need lots of HP before you even think about joining this run.
To enter the HornTail cave you need to start with a prequest and get the secret medicin from Moira, and before you can say hello to HornTail you need to clear a boring party quest with your party. (You can skip this part if someone in the party has finnished the "mars of the squad" quest.)
HornTail has the ability to seduce the members in the party and the guy who first enter the "final door" will be his first target. Therefore its very important to enter in the right order.
HornTail himself is a rather big guy and you need to kill all the "parts" of him, and the first thing we try to kill is the legs and tail beacos a hit from his tail means instant death for everyone with less then max HP.
Our party this time will consist of two DK:s, one seduce mule with a Bishop as bodygard and 9 pro attackers with lots of HP. All of us will be prepaired with tons of wheels and apples, and with a little flow and lots of luck I think we can do it.
More information, and an ultimate HornTail guide is available here »




















